Update Release v1.0.2
As expected of the Demon Lord » Devlog
Update Version 1.0.2
Second update for As expected of the Demon Lord, adding new Contents, Features, Changes and Fixes!
Be sure to start a New Game and clear the old default Content packs to fully experience the new update!
Changelog:
- ADDITIONS
- New Main Story
- 28 Creatures
- Aquatic Assistant
- Aquatic Queen
- Big Face
- Mrs. Eye Dealer
- No Face
- Yellow Dragon Elder
- Bottomless Monster
- Ice Golem
- Vulrock Golem
- Greezer Golem
- Advanceon Golem
- Bee Warrior
- Bushy
- Gentle Slime
- Stick Friend
- Tree Sad
- Archangel of Beauty
- Archangel of Innocence
- Archangel of War
- Archangel of Wisdom
- ASMRtist
- Captain Peg Leg Larry B. Barry
- Critania King
- Volcanologist
- Prop Person
- Snowland Assistant
- Snowland Chief
- Snowland Granny Bear
- 13 Day Events
- Creature Homes
- Forest Unkept
- Aci'Nomed Profit
- Village Start
- Demon Snowland Trading
- Dragon Lady Marriage
- Brew Party
- Angry Skeletons
- Jail Escape
- Monster Den
- Story End
- Granny Honey Cookies
- Volcano Erupt
- 6 Achievements
- Village Builder
- Yaar in for a Deal
- Bear witness
- Fish fish
- Like it or not
- No time for that
- 2 Secret Achievements
- 1 Marriage Partner
- Dragon Lady
- Dialogs for old Creatures
- Textures for old Creatures
- Instantly Finish Dialog and Day Event text animations by clicking
- Unique BG Texture for Secret Achievements
- Simple Shine Animation to Unlocked Achievement Icons
- Changing Save JSON file
- File is not deleted when starting a new game
- Contains values which can change often, primarily for achievements
- Values
- "skipped_dialogs" (number of dialogs that were instant finished by clicking)
- "changing_dialogs" (all dialogs from creatures that happened)
- "next_dialog" Reward JSON file Data can now
- be a Dictionary too
- Set whether Time Changes before Next Creature walks in
- Example can be found in demon_succubus_leader (Francesca)'s "confession" Dialog's YES Reward
- be a Dictionary too
- "$self" JSON String Data for "next_dialog", "start", "start_dialog", "end", "end_dialog"
- Replaces $self with Current Creature's ID (ex.: "$self:first" -> "default:demon_commander_pinky:first")
- Creature Dialog JSON Data "start"
- When a Creature starts to walk in, this runs once when loading in the Creature
- Can contain dialog data like "weight", "rewards", "requirements", "texture", "sound", "random_texture"
- Can be an Array like "start":[], or a Dictionary like "start":{}
- Arrays randomly pick 1 dictionary in them based on their Pick Weight
- Example can be found in human_tsundere's "1" Dialog
- "rewards" JSON Data can now be Arrays too, like "rewards":[{}, {}]
- It randomly picks a Dictionary inside the Array
- Example can be found in human_tsundere's "2_blonde" Dialog's Rewards
- These Reward JSON data can now be a String too, not just an Array
- "game_event_start", "game_event_end", "day_event_start", "day_event_end", "start", "start_dialog", "end", "end_dialog"
- Game Save JSON file data "game_versions", which contains a list of game versions that saved to this game save file
- Creature JSON file data "shake_max", which sets their max shake distance multiplier
- Uses "shake" JSON data as Default value
- Player Reactions are Skipped for Creature Dialog when Dialog JSON Data "answer" is missing (they are saved as a "yes" reaction)
- "random" Requirement
- If randomly generated set number (from 0 to "amount") equals 0 (or not equals 0 IF "reverse"-d), then it Requirement is met
- Data
- "amount" (any whole number)
- "reverse" (true OR false)
- Save File's Day Number on the Main Menu Continue Button
- Extra Credit to Darkhencman for Voices
- CHANGES
- Re-balanced End of the Day Minion Gain Formula
- "Meet x creatures" Achievements now check the new Changing Save JSON file instead of the Game Save JSON File
- Creature Dialog JSON Data "title" can now be added to more places in the Creature and Main JSON files
- Creature Dialog JSON Data "name" can now be changed in Dialogs and Main Creature JSON Data
- Removed many old Story elements, such as Dialogs ands Day Events
- (Day Events can still be found in the game files)
- Game Save File is Deleted when receiving a Game Over
- Achievement Unlocked Popup UI widened
- FIXES
- Content Packs
- Loading non-existing Content Packs
- Game Froze if the Enabled Content Packs list was incorrectly edited in the Settings Save JSON File or if their Load Order had a missing/matching/incorrect value
- Replacing a Texture or Sound of a Creature or Day Event was limited to 1 per Content Pack
- Creature dialog "rewards" were skipped if JSON didn't had selected "yes"/"no" reaction in "rewards"
- "next_creature"/"next_dialog" reward data froze game when loading in a non-existing creature or dialog
- Achievement unlocked UI was visible for 1 update before starting fading in
- Day Number Text didn't reset when starting a new game
- Day Events with a repeat value 0 repeated forever
- Missing Creature Dialog JSON Data "answer" froze the Game
- Creature dialog spelling mistakes
- Content Packs
And other very minor additions, changes and fixes.
Files
Windows v1.0.2 84 MB
1 day ago
Mac v1.0.2 109 MB
1 day ago
Linux v1.0.2 82 MB
1 day ago
HQ Content Pack v1.0.2 60 MB
1 day ago
Get As expected of the Demon Lord
As expected of the Demon Lord
A Sort the Court like Game, played in a Dungeon.
Status | In development |
Author | RelezonGames |
Genre | Simulation |
Tags | 2D, Casual, Fantasy, Godot, Indie, Moddable, No AI, Pixel Art, Singleplayer |
Languages | English |
More posts
- Christmas Texture PackDec 24, 2024
- Update Release v1.0.1Dec 15, 2024
- Release v1.0.0Oct 05, 2024
Comments
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wow glad to see this game getting updated