Update Release v1.0.2
As expected of the Demon Lord » Devlog
Update Version 1.0.2
Second update for As expected of the Demon Lord, adding new Contents, Features, Changes and Fixes!
Be sure to start a New Game and clear the old default Content packs to fully experience the new update!
Changelog:
- ADDITIONS
- New Main Story
- 28 Creatures
- Aquatic Assistant
- Aquatic Queen
- Big Face
- Mrs. Eye Dealer
- No Face
- Yellow Dragon Elder
- Bottomless Monster
- Ice Golem
- Vulrock Golem
- Greezer Golem
- Advanceon Golem
- Bee Warrior
- Bushy
- Gentle Slime
- Stick Friend
- Tree Sad
- Archangel of Beauty
- Archangel of Innocence
- Archangel of War
- Archangel of Wisdom
- ASMRtist
- Captain Peg Leg Larry B. Barry
- Critania King
- Volcanologist
- Prop Person
- Snowland Assistant
- Snowland Chief
- Snowland Granny Bear
- 13 Day Events
- Creature Homes
- Forest Unkept
- Aci'Nomed Profit
- Village Start
- Demon Snowland Trading
- Dragon Lady Marriage
- Brew Party
- Angry Skeletons
- Jail Escape
- Monster Den
- Story End
- Granny Honey Cookies
- Volcano Erupt
- 6 Achievements
- Village Builder
- Yaar in for a Deal
- Bear witness
- Fish fish
- Like it or not
- No time for that
- 2 Secret Achievements
- 1 Marriage Partner
- Dragon Lady
- Dialogs for old Creatures
- Textures for old Creatures
- Instantly Finish Dialog and Day Event text animations by clicking
- Unique BG Texture for Secret Achievements
- Simple Shine Animation to Unlocked Achievement Icons
- Changing Save JSON file
- File is not deleted when starting a new game
- Contains values which can change often, primarily for achievements
- Values
- "skipped_dialogs" (number of dialogs that were instant finished by clicking)
- "changing_dialogs" (all dialogs from creatures that happened)
- "next_dialog" Reward JSON file Data can now
- be a Dictionary too
- Set whether Time Changes before Next Creature walks in
- Example can be found in demon_succubus_leader (Francesca)'s "confession" Dialog's YES Reward
- be a Dictionary too
- "$self" JSON String Data for "next_dialog", "start", "start_dialog", "end", "end_dialog"
- Replaces $self with Current Creature's ID (ex.: "$self:first" -> "default:demon_commander_pinky:first")
- Creature Dialog JSON Data "start"
- When a Creature starts to walk in, this runs once when loading in the Creature
- Can contain dialog data like "weight", "rewards", "requirements", "texture", "sound", "random_texture"
- Can be an Array like "start":[], or a Dictionary like "start":{}
- Arrays randomly pick 1 dictionary in them based on their Pick Weight
- Example can be found in human_tsundere's "1" Dialog
- "rewards" JSON Data can now be Arrays too, like "rewards":[{}, {}]
- It randomly picks a Dictionary inside the Array
- Example can be found in human_tsundere's "2_blonde" Dialog's Rewards
- These Reward JSON data can now be a String too, not just an Array
- "game_event_start", "game_event_end", "day_event_start", "day_event_end", "start", "start_dialog", "end", "end_dialog"
- Game Save JSON file data "game_versions", which contains a list of game versions that saved to this game save file
- Creature JSON file data "shake_max", which sets their max shake distance multiplier
- Uses "shake" JSON data as Default value
- Player Reactions are Skipped for Creature Dialog when Dialog JSON Data "answer" is missing (they are saved as a "yes" reaction)
- "random" Requirement
- If randomly generated set number (from 0 to "amount") equals 0 (or not equals 0 IF "reverse"-d), then it Requirement is met
- Data
- "amount" (any whole number)
- "reverse" (true OR false)
- Save File's Day Number on the Main Menu Continue Button
- Extra Credit to Darkhencman for Voices
- CHANGES
- Re-balanced End of the Day Minion Gain Formula
- "Meet x creatures" Achievements now check the new Changing Save JSON file instead of the Game Save JSON File
- Creature Dialog JSON Data "title" can now be added to more places in the Creature and Main JSON files
- Creature Dialog JSON Data "name" can now be changed in Dialogs and Main Creature JSON Data
- Removed many old Story elements, such as Dialogs ands Day Events
- (Day Events can still be found in the game files)
- Game Save File is Deleted when receiving a Game Over
- Achievement Unlocked Popup UI widened
- FIXES
- Content Packs
- Loading non-existing Content Packs
- Game Froze if the Enabled Content Packs list was incorrectly edited in the Settings Save JSON File or if their Load Order had a missing/matching/incorrect value
- Replacing a Texture or Sound of a Creature or Day Event was limited to 1 per Content Pack
- Creature dialog "rewards" were skipped if JSON didn't had selected "yes"/"no" reaction in "rewards"
- "next_creature"/"next_dialog" reward data froze game when loading in a non-existing creature or dialog
- Achievement unlocked UI was visible for 1 update before starting fading in
- Day Number Text didn't reset when starting a new game
- Day Events with a repeat value 0 repeated forever
- Missing Creature Dialog JSON Data "answer" froze the Game
- Creature dialog spelling mistakes
- Content Packs
And other very minor additions, changes and fixes.
Files
(OLD) Windows v1.0.2 84 MB
Jun 28, 2025
(OLD) Mac v1.0.2 109 MB
Jun 28, 2025
(OLD) Linux v1.0.2 82 MB
Jun 28, 2025
HQ Content Pack v1.0.2 60 MB
Jun 28, 2025
Get As expected of the Demon Lord
As expected of the Demon Lord
A Sort the Court like Game, played in a Dungeon.
Status | Released |
Author | RelezonGames |
Genre | Simulation |
Tags | 2D, Casual, Fantasy, Godot, Indie, Moddable, No AI, Pixel Art, Singleplayer |
Languages | English |
More posts
- Now Released on STEAM7 days ago
- Mac Hotfix for Update v1.0.329 days ago
- Minor Update Release v1.0.330 days ago
- STEAM Page for Wishlisting77 days ago
- Christmas Texture PackDec 24, 2024
- Update Release v1.0.1Dec 15, 2024
- Release v1.0.0Oct 05, 2024
Comments
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wow glad to see this game getting updated